Plate Armor |
Equipped creature gets +3/+3 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Equip . This ability costs less to activate for each other Equipment you control. |
Illustrated by Martina Pilcerova |
NOT LEGAL Standard
LEGAL Pioneer LEGAL Modern LEGAL Legacy LEGAL Vintage
NOT LEGAL Brawl
NOT LEGAL Historic NOT LEGAL Pauper NOT LEGAL Penny LEGAL Commander |